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Império das Frutas · Games and interactive experiences · Roblox

A small fruit stand. A world of possibilities.

Programming, game design and AI-assisted development bring an idea to life through fruit, missions and progression on Roblox.

scan · case · império-das-frutas
Promotional artwork inspired by Império das Frutas: a fruit stand, fruit market and rainbow watermelon. Not a gameplay screenshot.

Promotional artwork inspired by the game world.

Context

A small fruit stand is the starting point for building a large business. Império das Frutas turns that idea into a journey of progression on Roblox.

The project brings MXMO’s creativity to an experience where players serve customers, complete deliveries and watch their world grow.

Decision

Bring programming, game design and AI-assisted development together to give the experience its own personality.

Distinctive fruit designs, evolving environments and ambient sound work together to make each stage of the journey recognizable.

Build

An interactive world built in layers.

  • ·Programming interactions and game progression on Roblox.
  • ·Game design built around the growth of a small fruit stand.
  • ·Distinctive fruit designs and visual elements that give the world its personality.
  • ·Environments that evolve alongside the player.
  • ·Ambient sound that shapes the experience.
  • ·Customer service and delivery missions that connect players to their business.
  • ·Artificial intelligence applied to the development process.

Outcome

  • An idea takes shape as a playable digital experience.
  • Programming, visuals and sound create a world with personality.
  • Each improvement brings technology and fun closer together, expanding the experience’s possibilities.

Why it matters

MXMO builds worlds, too. Império das Frutas shows how creativity, design and engineering can turn an idea into an experience that invites people to explore, build and grow.